Hi! I'm Anastasios

Welcome to my Game Design Portfolio


Projects

Image rights John Doe unsplash.com

Professional Work


Dunebound Tactics

Designed critical core systems, with a focus on the Combat system of the game.

Monster Mop Up

Core system design at initial stages of the project. Then focused on UX Design.

Personal Work


Below you will find projects I created for educational purposes.

Early Professional Work


Below you will find projects I worked on before deciding to change careers in the game developement industry.

Blockbuster Inc.

Simulation Tycoon Business Management

Worked at the prototype phases of the game.

Phobos Subhuman

Third-Person Action Adventure

Worked as a lead programmer on gameplay, combat and AI behaviours.