Designed critical core systems, with a focus on the Combat system of the game.
Core system design at initial stages of the project. Then focused on UX Design.
Below you will find projects I created for educational purposes.
Below you will find projects I worked on before deciding to change careers in the game developement industry.
Simulation Tycoon Business Management
Worked at the prototype phases of the game.
Third-Person Action Adventure
Worked as a lead programmer on gameplay, combat and AI behaviours.